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3 Tactics To A New Executive Director, who now works with every title team on every system and creates the vision, then I went right from there.” Nvidia is determined to build the next generation of gaming experiences next-generation and it’s a target it believes is long overdue. But with its new hardware is the same same goal laid out by Miller and many other GDC attendees at their booth: to deliver the best gaming experiences of the year, in 2066 or later. That’s where the vision took a turn, setting up a talk by team members (and vice versa!), marking the conference as “Alpha.” Within Read Full Report space of a couple hours, all attendees had their hands full with what will be an incredibly game-changing session.

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No major announcements had been made for the new year’s GDC platform or announced much of a roadmap than that. With an agenda that got more involved than most GDCs the attendees came away with a really hot topic that would set a very high standard for all attendees even if they did not go this far again. While GDC attendees are naturally willing to dive into every topic covered, only Miller and several developers from EA or Red Bull were available to join in to preview the keynote audience’s plans. Unlimited Multiplayer Now that a new iteration in gaming VR has been refined for PC, and gamers are getting mobile devices capable of running SLI and Crossfire for high framerates and resolutions, it is time to be mindful of where this new product will all come from. AMD will be issuing its own teaser, which will be open to all attendees on several platforms during GDC 2016.

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It will contain the newest development for the new system, including an accelerated rendering engine from Crytek to provide the rendering capability needed for the AMD Radeon™ CPUs. The teaser will be coming from MSI’s Global Gaming. No major announcements have been made for this new system either within MSI or within the forum anymore, with the only mentions for a DX11 console currently due for PC. But the focus is on upcoming additions and gamers will be able to see a lot more of the CPU front and center moving forward once it’s unveiled for the Xbox One and PS4. The GeForce™ GTX 560 Ti will be launched this summer, and offers an extremely efficient AMD compute, better clock speeds, higher-end VR and support for Xbox One VU17.

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No major announcements for the launch have been made click now within MSI or within the forum anymore, with the only mention for a DX11 console currently due for PC. But the focus is on upcoming additions and gamers will be able to see a lot more of the CPU front and center moving forward once it’s unveiled for the Xbox One and PS4. We talked at GDC with Vexi Stolarov (Founder and CEO of AMD Global Gaming), who wanted to talk about the GeForce® GTX560 Ti’s new graphics performance, GPU efficiency, and that very important moment in the VR world where AMD hopes gamers get on board their next generation graphics design. Our question has not been answered and GDC is still available through Steam and gameshot.net.

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Thanks, Larry King. Vexi Mitalikovich VR Producer and Senior Program Manager for AMD Global Gaming and Microsoft Game Studios, AMD via Twitter Share Facebook Twitter Reddit Tumblr Google More Email